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The Athlete Display Display Entity shows the scores being fired on selected firing points. The Athlete Display can show 1 to 8 athlete scores at a time. If more than 8 athletes are assigned to a Display then the screen is rotated after a period of time.
When referenced in View Definition files use "AthleteDisplay".
Configuration Options
•FiringPoints: A list of strings, representing the firing points to be shown by the view.
oThe default value is an empty list, meaning all firing points assigned to the Display.
oIf a firing point is listed but not assigned to the Display, it is ignored.
•ResultList: A string, representing the name of the result list to use to calculate the ranking of athletes. This option is required to make the ShowRank and NeedsToSurviveDisplay function.
•ShotPresentation: A string, representing how many and which shots to display. The optional values are:
o"ALL": Display all shots.
o"CLEAR": Clear all shots from the screen, then paint all new incoming shots.
o"STRING": Display only the shots on the current string.
o"PAST(n)": Display the last n number of shots. Where n is an integer.
o"PAST(10)" (default): Display the last 10 shots.
o"DEFAULT": Uses the shot presentation as set by the monitor.
•ShowRank: A boolean, if True, will display each athlete's current rank within their target image. The rank is pulled directly from the result list specified with ResultList and will default to the predictive rank.
•PaintGraphic: A string, representing the style of graphic to display. The optional values are:
o"TargetAndResultCOF" (default): Display the target image, event scores, and all shots in the current event.
o"TargetOnly": Display only the target image and top level event score. This is the default when displaying finals.
•NeedsToLeadDisplay: A string, representing the configuration of an extra frame that shows the current leader and what athletes need to shoot in order to tie the leading score. The score will only be displayed if it is a 10.9 or below. This option is currently only available when using the "TargetOnly" paint graphic. A display using this option will only compare scores of firing points assigned to it. If athletes are split across multiple displays, each display will have it's own leader. This option is primarily for finals displays. The optional values are:
o"NONE"(default): Not displayed.
o"SINGLE_SHOT": Only displayed when an athlete is within a single shot of taking the lead.
o"AVG_SHOT": When an athlete is multiple shots behind the lead, display the average score that athlete would need to shoot consistently in order to take the lead.
•NeedsToSurviveDisplay: A string, representing the configuration of an extra frame that shows the current at-risk athlete and what that athlete needs to shoot in order to escape elimination. The score will only be displayed if it is a 10.9 or below. This option is currently only available when using the "TargetOnly" paint graphic. A display using this option will only compare scores of firing points assigned to it. This option is primarily for finals displays and relies on the assigned ResultList to contain "At Risk" remarks; these remarks only exist during elimination finals. The optional values are:
o"NONE"(default): Not displayed.
o"SINGLE_SHOT": Displayed when an athlete is within a single shot of escaping elimination.
•ShotDisplayModifier: A string, representing what graphic to display over each non-sighter shot. The optional values are:
o"NONE" (default): No additional graphic.
o"SCORE": Display the score of the shot.
•SighterDisplayModifier: A string, representing what graphic to display over each sighter shot. The optional values are:
o"NONE": No additional graphic.
o"SCORE": Display the score of the sighter.
o"SIGHTER_NUMBER" (default): Display the sequence number of the sighter.